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  • Eve-Online Planetary Interaction

    Posted on July 17th, 2010, 10:30 am by Bryan

    After many months staying away from Eve-Online I was finally pulled back by the allure of Planetary Interaction. It is an interesting expansion to the Industrial Robustness that Eve-Online boasts, so I wanted to experience it first hand.


    Planetary Interaction on the surface is extremely exciting and does have a learning curve that you would expect of such a complicated game. It took me a few tries to figure out what i was doing exactly and how you go about setting up your colony. What it comes down to is power-grid and CPU. Setting up your colony isn’t extremely difficult after you train the necessary skills: Command center upgrades, interplanetary consolidation and remote sensing your ready to begin your colony. First you must find a suitable planet, you can choose from the eight planets available: Gas, Barren, Oceanic, Plasma, Ice, Lava, Temperate, and/or Storm. After you’ve chosen you planet you must then purchase the corresponding command center and place it in your cargo and then head into space and then build it on your planet.


    When your Command center is built you are then free to manage your colony, its best to keep everything compact so build factories and mining nodes as close as you can. You use interplanetary links in order to move goods from your mining colonies too the factories. The best method in order for you not to waste materials is to have a centralized location that your route your supplies too. You can either use a warehouse, or better yet the launch pad. The launch pad can hold a ton of M3 and then launch it to space, so of course its the building of choice.


    When your product is read to be shipped out you can launch it from the launch pad and then sell it in market. As of this writing it can be a very lucrative business but this may change in the future.


    There are a few drawbacks to Planetary interaction For example you need to keep clicking your 5 planets and 50 extractors either ever 6 or 23 hours in order to keep your colony running smoothly. It can be a tedious never ending grind, and after you’ve set up your colony its the only thing you ever do. That brings me to my next drawback Planetary Interaction is that it is too small, You cant do enough. I want them to expand on it and make it even more immersive. The good news is its going to be tied to CCP’s new first person shooter Dust 514 which is a risky venture but could prove to be the coolest game ever.

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